draw_pixel(x, y, color)
Writes an RGB color value to a specific pixel coordinate in the frame buffer array.
draw_line(x0, y0, x1, y1, color)
Renders a 1-pixel vector line between two points using Bresenham's line algorithm.
draw_rect(x, y, width, height, fill, color)
Draws a stroke outline or filled bounding rectangle for buttons, panels, or bars.
draw_text(x, y, "string", font_matrix, color)
Blits monochromatic 8x8 bitmap glyphs onto the canvas for UI text and metrics.